Renamed to ExtremeFishbowl. Further conversation will continue there.


Following in the vein of such successful educational activies as XpForaDay, ExtremeHour, ExtremeHourWithActualProgramming, IronGeek, watching KentBeck pair with JimNewkirk refactoring RobertMartin's *particularly nasty* prime number generator at XpImersionOne combined with watching and running successful FishBowls, ZhonJohansen thought XpProgrammingInaFishBowl could be an interesting XpExperience (experiment?).

The three requirements for a FishBowl are 1) people involved in conversation; 2) people watching; 3) the watchers can become participants; 4) only those in the FishBowl can participate. The basic requirements are as follows:

Hey, Zhon, you can count to three, right??? -- BaB

In order to accomplish these goals (and be interesting), we will need:

The things we wish to show to an eager, actively, learning audience include the following in no particular order

When presented at the March OoRoundTable, many ideas and much enthusiasm was generated. Here are some of those ideas:

Some of the questions that still remain:


After having our MarchMeeting where we experimented with ExtremeFishBowl (renamed from XpProgrammingInaFishBowl), we will had a number of new suggestions:


Here are the roles and responsibilities:

XpProgramingInaFishBowl (last edited 2009-04-30 23:15:41 by localhost)